EPUB to WEBP using Go
The Go library for converting electronic books (e-book) to WEBP images.
EPUB to WEBP features
The Golang SDK for converting electronic EPUB books (e-book) to WEBP images.
ConvertAPI Go library install
ConvertAPI provides a library for Go programming language that allows you to perform a EPUB to WEBP conversion with just a few lines of code. Convert EPUB to WEBP documents using GO language with no effort at all!
go get github.com/ConvertAPI/convertapi-go
Authenticate your Go library
You can obtain your secret key by signing up for a free account. Once you sign up, you'll receive 250 free conversions instantly! Grab your authentication secret from the account dashboard, and authenticate the ConvertAPI GO library like this:
config.Default = config.NewDefault("secret_or_token")
Convert EPUB to WEBP using Golang in no time!
Once you have your authentication in place, simply copy-paste this epub to webp conversion code snippet into your Golang project:
Try the conversion online - no coding required!
You can try out advanced conversion parameters and test the conversion result online using our interactive demo tool. This tool will produce the same conversion output as if you were using the library from your solution, and it will auto-generate the code snippet for you!
Try for FREE!Conversion parameters
Set output image horizontal resolution in dpi.
Set output image vertical resolution in dpi.
Scale the output image. If ScaleImage is False output document will be stripped to ImageHeight / ImageWidth, if ScalePage is True output document will be scaled to ImageHeight / ImageWidth.
Constrain proportions when scaling the output image.
Scaling only if the input image is larger than the output.
Image height in pixels.
Image width in pixels.
Control the use of text subsample antialiasing. The subsampling box size should be 4 bits for optimum text antialiasing, but smaller values can be used for faster rendering.
Values: 0 1 2 4
Control the use of graphics content subsample antialiasing. The subsampling box size should be 4 bits for optimum graphics content antialiasing, but smaller values can be used for faster rendering.
Values: 0 1 2 4
Specifies whether the image parser should use image interpolation. Enabling image interpolation will result in higher quality for scaled images at the expense of speed.
Specifies whether the image parser should remap the device-dependent.
Set output image quality.